0-255 Precision on Roughness/Metallicity/Height
0-255 Precision on Roughness/Metallicity/Height
It would be nice if there was a toggle between 0.00-1.00 (100 increments) for these values and 0-255 (increments) for greater precision. I'm doing some subtle heightmap work for a human model texture and it would actually make a difference to me to have access to the full byte precision.
Re: 0-255 Precision on Roughness/Metallicity/Height
Okay, yeah that's a good suggestion. I just made it like Substance Painter did, so 0.0 to 1.0. Only Colors form 0 - 255 and other values from 0.0 - 1.0 (so in percent)
But if I change this, I need to redesign the Slider a bit and allowing maybe to type a value via keyboard in.
I will notice it, thanks for the hint
But if I change this, I need to redesign the Slider a bit and allowing maybe to type a value via keyboard in.
I will notice it, thanks for the hint