Search found 19 matches

by achim
Sat Nov 20, 2021 10:31 am
Forum: News
Topic: Update v0.201 (2021-11-20)
Replies: 0
Views: 7652

Update v0.201 (2021-11-20)

- [Major Feature Added] a decal and mask bookshelf for faster access. The Bookshelf can be found in the Library.Left click selects one, right click select it and add it to the list. The Bookshelf access in the \Decals and the \Masks folder. - [Major Feature Added] the selection "Wand"-tool...
by achim
Thu Nov 18, 2021 8:08 am
Forum: Questions and Answers
Topic: Smudge/Blend Tool
Replies: 4
Views: 61169

Re: Smudge/Blend Tool

Ah okay, now I understand.
Yes, it can be useful. I will look after it and try to implement it.
by achim
Wed Nov 17, 2021 10:10 am
Forum: Bug reports
Topic: UV Pixel Misalignment?
Replies: 1
Views: 4427

Re: UV Pixel Misalignment?

Oh, yeah that's awkward.
Yes, please can you send me the obj file to support@unionbytes.de ?
This would be a great help.
I need to investigate this, because its a real problem for pixel art.

Thank you very much.
by achim
Wed Nov 17, 2021 10:03 am
Forum: Feature requests
Topic: QOL Menu Options/Hotkeys
Replies: 2
Views: 46317

Re: QOL Menu Options/Hotkeys

No, all is fine. I'm always happy for more input and have a view from outside to different topics. So I'm realy thankful for your posts. 1. Reload Model It's a good suggestion, I will note it to my list. But with this I need to change the fileformat again, so when I do this I will rewrite the saving...
by achim
Wed Nov 17, 2021 9:52 am
Forum: Feature requests
Topic: 0-255 Precision on Roughness/Metallicity/Height
Replies: 1
Views: 4259

Re: 0-255 Precision on Roughness/Metallicity/Height

Okay, yeah that's a good suggestion. I just made it like Substance Painter did, so 0.0 to 1.0. Only Colors form 0 - 255 and other values from 0.0 - 1.0 (so in percent) But if I change this, I need to redesign the Slider a bit and allowing maybe to type a value via keyboard in. I will notice it, than...
by achim
Wed Nov 17, 2021 9:31 am
Forum: Questions and Answers
Topic: Smudge/Blend Tool
Replies: 4
Views: 61169

Re: Smudge/Blend Tool

Currently there is not such a tool integrated. Because I thought it will not be so useful for pixel art. Can you describe me some case how you would use such tool it in pixel art?
But anyway, I will notice on my list.
by achim
Sun Nov 14, 2021 10:03 pm
Forum: Bug reports
Topic: UBPainter demo fails to run on Windows
Replies: 1
Views: 40496

Re: UBPainter demo fails to run on Windows

Hello droyd, Thank you for your post. We are already in e-mail contact, but I like to answer your post here in the forum as well. With the next update I will release a version with the included Godot-Debug-Console. This update will be released on the 20.11 or 21.11.2021. I would be happy if you coul...
by achim
Sun Nov 14, 2021 9:51 pm
Forum: Feature requests
Topic: UB Painter: Multi-Object Support
Replies: 3
Views: 57007

Re: UB Painter: Multi-Object Support

Hello recatek, Ahh yes this is a bit more complicated ^^ . I will write it to the list but I can't promise it. I will release soon a small road map to version 1.0 and the exit of the early access phase. If I will decide to do it, it will come maybe after the 1.0 release. But stay tuned for the road ...
by achim
Sun Nov 14, 2021 9:34 pm
Forum: Feature requests
Topic: UB Painter: Pixel Grid Toggle
Replies: 1
Views: 40504

Re: UB Painter: Pixel Grid Toggle

Hello recatek, Thanks for your request. I planned already to do a "pixel density check" function. It's also something I'm looking forward to have it in. I guess it's something similar to what you want. So I have something like this on my list \ mind and it will come :) but I don't know whe...